Canon Moves in Ssam-Su Taekkyeon
Leg Lock -
3Martial Art: Ssam-Su Taekkyeon
Type: Submission Hold - Counter
Description: The user will take a punch from the foe and step inwards to crook the foe's elbow back, and hold the elbow with both arms to lock the foe's arm in place squeezing for pain.
Knee Kick -
4Martial Art: Ssam-Su Taekkyeon
Type: Knee Attack
Description: Used in tandem with Leg Lock, to hold themselves up with the opponent's arm and slam their knee into the foe's face turning sideways to a degree.
Inward Trip -
3Martial Art: Ssam-Su Taekkyeon
Type: Takedown
Description: The user brings their leg behind the opponent's leg, and pulls towards themselves to disrupt the opponent's balance, toppling them over.
Nirvana -
6Martial Art: Ssam-Su Taekkyeon
Type: Takedown - Knee Attack
Description: An incredibly devastating move wholly capable of killing someone. By simultaneously executing the techniques of Leg Lock, Knee Kick, and Inward Trip, the user will topple the foe backwards, shoving their head down with their knee for brain-scrambling damage. Can be held back by moving the knee before impact with the ground.
Ssam-Su Bubop -
3Martial Art: Ssam-Su Taekkyeon
Type: Movement
Description: A walking similar to the one in RE Taekwondo, which allows the user to 'instantaneously' move to where the opponent's back is. Someone with of the same Physical Level or higher can react on time to avoid an attack that immediately follows this.
Falling Blossom -
5Martial Art: Ssam-Su Taekkyeon
Type: Kick - Takedown
Description: Resembles 3rd Stance Hwechook. The user attacks low, sweeping the leg of the enemy off of the ground, then mid body, shoving the enemy entirely off balance, then high, to the face to disallow recovery. Happens in such rapid succession that regaining balance is futile as the next blow will disrupt it again.
Roundhouse Kick and Scythe -
4Martial Art: Ssam-Su Taekkyeon
Type: Kick - Takedown
Description: The user starts this move with a roundhouse kick to the head, then furthers the hold with their knee joint, flipping the foe upside down, and attempting to pin the foe with one leg in order to punch them straight in the face.
Awareness -
8Martial Art: Ssam-Su Taekkyeon
Type: Predictive Combat
Description: The user will read the muscles and other factors within the opponent's bodies to predict their next moves. However, the user must be in contact with the opponent the whole time, and this cannot predict more than one move at once.
Facial Strike -
2Martial Art: Ssam-Su Taekkyeon
Type: Counter - Knee Attack
Description: Dodges the foe's attack, and delivers a knee to the face at the same time, by slipping their leg past the offensive limb and delivering a full leg kick to the head, the knee being the striking surface.
Sky Kick -
4Martial Art: Ssam-Su Taekkyeon
Type: Kick
Description: A high kick, delivered by bringing the user's leg down on the opponent's head.
True Nullifying Spin -
10Martial Art: Ssam-Su Taekkyeon
Type: Kick - Wind Manipulation
Description: A technique performed by kicking ones opponent. When being performed, a black swirl of wind is generated around the user, and then concentrates around the leg, and generates a massive black tornado on impact, probably destroying an average fighting ring. The spin of this tornado is reverse that of the Truth Tornado, making a perfect nullification.
Fish Hook -
5Martial Art: Ssam-Su Taekkyeon
Type: Counter - Submission Hold - Takedown
Description: Used when the foe's leg is on the user's shoulder, the user jumps up, and locks their legs around the foe's legs and neck.
Front Reverse Spin -
3Martial Art: Ssam-Su Taekkyeon
Type: Kick
Description: A kick performed by instead of going foward, going backwards. It can be performed both high and low.
Twin Fire Tornadoes: Twin Blades -
10 Martial Art: Ssam-Su Taekkyeon
Type: Kick - Fire Generation
Description: After igniting the concentrated air, it catches fire and forms two tornadoes of flames. The user then kicks it slightly upwards, forming two blades of flames, which may be put out with water or an appropriately chilled air.
3rd Flame Spin: Flame Kick -
10Martial Art: Ssam-Su Taekkyeon
Type: Kick - Fire Generation
Description: By adding an extra spin after executing Twin Blades, the user generates a third blade of fire, which is then concentrated around their foot, resulting in a devastating explosion upon impact, though it can be countered with water or appropriately chilled air.
Fifth Degree Flame Murder -
10Martial Art: Ssam-Su Taekkyeon
Type: Kick - Fire Generation
Description: After igniting the air and generating flames, another spin is added and the user kicks the opponent, releasing a shockwave of flames which is capable of greatly harming a sizeable crowd of foes, along with damaging the surroundings.
Final Nirvana Kick -
10Martial Art: Ssam-Su Taekkyeon
Type: Kick - Flame Generation
Description: The user kicks their foot upwards, creating enough friction of their way up to ignite the air to such a degree that even without concentration it ignites, generating a giant blade of fire as tall as a house.